The consumption of video games is becoming increasingly popular. In recent years, it has grown so much that video games are now the number one choice for audiovisual leisure in the USA. The sector is gaining more and more advantages over its competitors. Today, the turnover of this industry is higher than the sum of the turnover of cinema and music. Despite the risks involved in the excessive consumption of video games, the fear of spending too much time in front of the screens, and the consequent rejection by some parents who try to prevent children from playing them, the moderate use of video games is not only
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