Introduction  You might have seen AR/VR technology in video games like Pokémon Go or any others, but today, these immersive technologies are no longer confined to gaming. Nowadays, where COVID-19 outbreak has hit the world, and the need for social distancing has made employees work from home. AR/VR has opened a new window to provide effective learning and training to the employees.   The market growth of AR/VR technologies is remarkable. AR’s installation base in smart glasses and mobile devices is anticipated to go over 2.5 billion by “2023â€, with total revenue reaching $70 billion to $75 billion. VR is expected to have an installation base of over 30 million and $10 billion
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